This is a short overview and getting started tutorial for the free open source platform for Web GL 3d Scenes called WebGLStudio.js. I show how to get started with the free platform for the browser, where to download or just to try the WebGLStudio.

Then I explain how to cretae a new project, add primitives like a sphere or a cylinder. Then I add a javascript file for an object, that are called Nodes in WebGLStudio, to create a coded animation.

Then I use the timeline editor to create a keyframe animation for another node and also show how to play the animation when the scene is started.

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