In this tutorial Alex Gomez shows character face sculpting with Zbrush 2021 based on characters designed by designed by Kevin Keele.

Stylized face sculpting with ZBrush 2021

The video is a timelapse but you can learn a lot from it anyway. Alex shows:

  • Sculpting the base mesh using Dynamesh. Here he uses brushes like ClayBuildup, Move and Pinch to create a stylized look and feel.
  • Then he is increasing the resolution to add more details with brushes like the DamStandard e.g. adding wrinkles for the eyelids.
  • With the Snakehook and the Pinch brush stylized hair and the beard are sculpted.

I really like the style of the character, thx for sharing Alex.

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