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This is again a short tip for sculpting with Blender. Perhaps you already ran into this problem but didn’t know what actually caused it.
When you have a scaled object in Blender and begin to sculpt on this object, your results may become unpredictable – Blender also warns you when switching to sculpt mode for such an object:

sculpt_unpreditable

Okay, let’s investigate the problem: First we scale a cube like this in object mode:

Scaled objects

Scaled objects

You can see that the scale values are 0.486, 1.322 and 0.115. Now switch to sculpt mode and you get the warning displayed above.

Select a sculpting brush like the Clay strips and start sculpting with Dynamic Topology enabled:

Unpreditable sculpting results

Unpreditable sculpting results

As you can see the results are bad, the brush does not work as expected because of the object’s scaling.

And here is how to get rid of the problem:

Before you switch to sculpt mode for your scaled object, select the object in object mode and press Ctrl + > A. Then select Apply Scale and the object will be scaled to 1,1,1:

Apply scale in Blender

Apply scale in Blender

Then you can switch to sculpt mode, the warning does not appear anymore and your sculpting brushs should work just fine:

Happy sculpting with Blender

Happy sculpting with Blender

 

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