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In this FL Studio tutorial I will create a very easy uplifter with a snare drum and and 3xOsc. The pitch and the volume is used for rising with automation clips. I also show how to route channels to another one in the mixer of FL Studio 11.

Here are the tracks used for the uplifter:

Tracks used in the uplifter

Tracks used in the uplifter

The piano roll for the snare is very simple. It starts with 4 beats, then 8 beats, 16 and finally 32 beats to create an uprising beat.

Snare pianoroll for uplifter

Snare pianoroll for uplifter

and here is the pianoroll for the 3x Osc, again not very complicated:

Pianoroll 3x Osc Uplifter

Pianoroll 3x Osc Uplifter

I linked the 3xOsc and the Snare to channel 2 and 3 in the mixer. You can do this by selecting the channels in the step-sequencer and pressing CTRK+L liked explaing in this tutorial about the Parametric EQ 2 .

Channels of the uplifter-demo in FL Studio

Channels of the uplifter-demo in FL Studio

Our goal is to let the pitch of the 3x Osc rise steadily. To achieve this we will create an automation clip for the pitch-knob of the 3x Osc:

Automation clip for 3x Osc

Automation clip for 3x Osc

The last thing we need is to increase the volumne also, but for both channels. We could create two separate automation clips for the volumne of channel 2 and channel 3. Another possibility is to route the channels to another one. So disconnect both channels from the Master-channel:

Disconnect from master channel

Disconnect from master channel

and route it the a new channel we call Volumne:

Routing channels

Routing channels

Do this with selected channel 3x Osc and after that with Snare-channel selected.

Now we can create just one automation clip for rising the volumne on the Volumne-channel cause both channels are affected now through our routing:

Automation clip for Volume channel

Automation clip for Volume channel

Define the curve for both automation clips we created like this:

uplifter_automation_tracklist

and after the last beat add an effect sound, I used the sample from Packs->SFX->SFX Deep.

In this video you can see how I did all this stuff in detail.

I also attached the FLP-Projectfile here for download.

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