In this short FL Studio tutorial I will show how to use the plugin Fruity Parametric EQ 2 to setup a kick drum. The goal is to cut away the frequencies that are not needed and to enhance and push the peeks for the lower frequencies, cause for a base-drum the lower frequencies are the most important.
First we start with an empty project, rename the default pattern displayed in the step sequencer to drums and select a kick-drum from Packs->Drums->Kicks:
I have choosen the Grv Kick 18, just drag and drop it from the browser to the default channel.
The next step is to add the channel to the Mixer. You can do this by right-clicking a channel in the mixer and link the channel like displayed below or you can just press CTRL + L key and the kick will be linked to the next free channel of the mixer:
Add a few entries for the kick to the step sequencer so that you can play the sequence while your are equalizing. To add the Fruity parametric EQ 2 click an arrow on the right part of the mixer and select the plugin. Then double click the entry and open the equalizer which will be displayed with default settings:
Alright, select the first band now (1) and drop it to the left lower corner. Then setup the small boxes like displayed below to get a sharp curve:
After that boost the (2) and (3) band a bit in the sections in which the bass-drum has peeks. The band (4) has to be dropped also, but with a sharp cut. You can do this by selecting the band (4) and using the mousewheel to get a sharper curve:
And that’s it. Now add some kicks to the step sequencer and play around with the sound, also test it with different speakers and headphones. There is no ultimate rule to equalize the kick drum, you have to use your ears to receive the sound that really fits your needs.
Here is the video on how to setup the kick in FL Studio 11: