This is a tutorial on using Blender’s Text feature. It covers the basics but you will also learn how to use different fonts for a single text object.

To add a text create a new Blender project, delete the default cube, press Shift->A and select Text:

Add text object

Add text object

After that a Text object is added to the scene and is aligned along the X-axis:

Text object added

Text object added

To align it to the view of your camera press N key to show Transform properties and rotate it to 90 degrees on the x-axis:

Setting location and rotation

Setting location and rotation

Now select the text and press Tab to change to Edit mode and you can see the text like that:

Blender Text in Edit mode

Blender Text in Edit mode

When a text object is in Edit mode, Blender behaves like a normal text editor for this object, which means that you have a text cursor that you can move with the arrow keys. You can change the text in this mode, add spaces or new lines with the return key.

The next thing we want to do is to turn this object into 3d text. Select the object and open the Text panel (big F). Here you can use the properties Extrude and Depth to add the 3d look:

3d text with Blender

3d text with Blender

Also increase the resolution a little bit to make the text look more crispy.

The font you use by default is the Bfont which is shipped with blender, but you can use any other font you like. There are 4 fonts which you can add for each Text object (Regular, Bold, Italic, Bold & Italic). To change a font you can browse your filesystem (in windows it’s e.g. Windows/System/Fonts) for other font files:

Fonts for Blender text

Fonts for Blender text

To use different fonts for one single object select your text object, switch to edit mode, move the cursor to the position you want to add another font for letters and select the letters (arrow keys and hold the shit key). If you want to use the Bold font for example press Ctrl + B:

Bold Font in text

Bold Font in text

I really hope you like the Text feature of Blender, there are a lot of other sub features which are mostly self explanatory like offset, spacing of letters and words or alignment of text:

Setting alignment and spacing or Blender text

Setting alignment and spacing or Blender text

A last feature I want to show is to add spacing at a certain position of the text. Again switch to exit mode and move the cursor to a position where you want to add spacing. Then hold Alt key down and press the left or right arrow key to increase or decrease the spacing:

Set text spacing in edit mode

Set text spacing in edit mode

Really cool, isn’t it?

(Visited 118 times, 1 visits today)