I got an email about rigging with Blender, somebody wanted to know how to bend a cube object (rectangular box) and he wrote that there are problems to really bend the model.

So I guessed that the model doesn’t have enough polygons, so I reproduced it and increased the polycount. Here is the video to follow along the process:

Here is anoter video from the youtuber Alimayo Arango in which he shows rigging with Blender in more detail:

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