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In this tutorial I show how to create a pencil cap, a hardsurface model with Blender 2.77. I am using standard tools and techniques, no external addons for that.

In this video you can follow the process along, the following modeling techniques are used:

* Adding background images as modeling aid and reference
* Add primitives like cylinders or circles
* Extrude faces, connect / bridge edgle loops to faces
* Add edge loops and bevels for crisp edges

Here is the Blender tutorial video:

I added the model and Blender project to my patreon account, so if you are my patron you can download it from there:

Click here to become my patron

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